With this project, the task was to design a Creature bust.
After the concepts were produced, we then proceed with sculpting the Creature using Monster Clay.
Upon completion, pictures of the clay sculpture were taken from multiple angles for Photogrammetry - these images were stitched together in Agisoft (software) to generate a 3D base mesh to build on
top on.
Further Sculpting details were added using Maya and Zbrush.